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Chapter 10 of 15

Gears 5: Act III, Chapter 1: Fighting Chance walkthrough

In the sand-buried ruins of Vasgar, Baird and Paduk help Kait and Del restart the Hammer of Dawn.

  • About 29 min in the videos
  • 2 parts · 4 steps

Compiled from 2 playthrough videos and 4 guides · checked Oct 19, 2026

0 of 2 done
Video: Lone Wolf on YouTube (solo run). Loads from youtube-nocookie.com only when you press play.

What each player can do here

P1 · Kait (JD in Act I)
  • Turrets and red barrels at the hangar do a lot of the work for you.
P2 · Jack or Del
  • A co-op partner can play Jack as a support seat.
  • New module: Hijack, which takes control of an enemy for a while.

If your skill levels differ: Uneven pair: the newer player can take Jack, the support robot (scans, fetches, opens doors and revives), while the steadier shot takes a soldier seat and carries the gunfights. How to split the roles

The airport base

Part 1 of 2. Get Hijack and head out.

  1. BothGo to Baird outside and take Jack's new module, Hijack.
  2. BothTry it out with Baird, then meet Paduk and leave the base on the Skiff.

The Rocket Hangar

Part 2 of 2. Clear the hangar approach.

  1. BothRide to the Rocket Hangar; turrets on the hill cover it, so take them over or blow them up with the red barrels and grenades.
  2. BothA second wave attacks near the entrance; use the barrels and the captured turrets, then go in.

Extras and notes

  • IGN's guide counts 5 collectibles in this chapter.
Sources (6)

Steps compiled from 2 playthrough videos and 4 text guides, checked Oct 19, 2026, and written in our own words. We did not play the game for this guide. A step marked “single source” rests on one guide so far.