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Mario + Rabbids Kingdom Battle: Ultra Challenge Pack: Cataclysm Kerfuffle walkthrough

The paid add-on's co-op campaign: five maps, each with its own hazard.

  • About 98 min in the videos
  • 6 parts · 11 steps

Compiled from 1 playthrough video and 13 guides · checked Oct 19, 2026

0 of 6 done
Video: UTAGaming on YouTube. Loads from youtube-nocookie.com only when you press play.

What each player can do here

P1 · Player 1
  • Runs two of the four heroes on the field: one Joy-Con or a Pro Controller each, on the same Switch.
  • In Toadnado Alley, one team escorts Toad and the other Toadette, each with one hero of the other team alongside at the start.
P2 · Player 2
  • Runs the other two heroes. Friendly fire is on, so a stray shot can hit the partner's heroes.

If your skill levels differ: The fights are turn-based, so a newer player can take each move at their own pace; the mode is built around the two players talking through and syncing their turns. How to split the roles

The campaign

Part 1 of 6. Know what the add-on adds.

  1. BothThe Ultra Challenge Pack adds one co-op campaign of five maps, with Chain Chomps, tornadoes, Boos and falling pyroclasts as hazards.
  2. BothThe split stays the same: one player runs two heroes, the other the remaining two.

High Ground Hijinx

Part 2 of 6. Defeat fourteen enemies.

  1. BothFourteen defeated enemies win; exploding cover dots the slopes and few paths lead upward.single source

Chomping at the Bit

Part 3 of 6. Defeat twenty enemies.

  1. BothFour Chain Chomps sit between the scattered heroes; after your turn each one bites whoever is in range, friend or foe.
  2. BothTwenty defeated enemies win, so regroup your heroes quickly as the map description urges.single source

Toadnado Alley

Part 4 of 6. Escort Toad and Toadette to their exits.

  1. BothAfter each hero turn a tornado sweeps across the upper middle of the map.single source
  2. BothBoth exits in the north are walled off by glass cover: break it with weapons or by moving Bucklers, as the hint says.single source

The Bwahshank Redemption

Part 5 of 6. Defeat twenty enemies.

  1. BothSix Boos roam the prison; a hero they catch is moved down into one of two low pits.single source
  2. BothThere are no pipes up from the pits, so a hero has to stay behind as the launch pad for Team Jumps.single source

Forecast calls for... Danger!

Part 6 of 6. Both teams reach their zones.

  1. BothPyroclasts fall on set spots after each hero turn while both teams cross a huge flat map to the zones in the north.single source
  2. BothThe safest squares are the ones left where cover has already been destroyed.single source

Extras and notes

  • Each Ultra Challenge Pack map opens after the matching story world (High Ground Hijinx right away), and clearing one unlocks its own Hard setting.
Sources (14)

Steps compiled from 1 playthrough video and 13 text guides, checked Oct 19, 2026, and written in our own words. We did not play the game for this guide. A step marked “single source” rests on one guide so far.