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World 2 of 6

Pikmin 3 Deluxe: Garden of Hope walkthrough

Rock Pikmin and Brittany on day two, the Armored Mawdad in a hollow trunk, and a return trip for Blue Pikmin and the Quaggled Mireclops.

  • About 49 min in the videos
  • 4 parts · 9 steps
  • 2 bosses

Compiled from 1 playthrough video and 13 guides · checked Oct 19, 2026

0 of 4 done
Video: BeardBear on YouTube. Loads from youtube-nocookie.com only when you press play.

What each player can do here

P1 · Player 1
  • Left half of the split screen, leading their own captain and squad.
P2 · Player 2
  • Right half of the split screen, and free to drop in or out mid-game. Either player can open the radar, hints or Onion menu, which pauses the game for both.
  • While the story has only one captain, Player 2 runs a copy of that captain: the two cannot throw or group each other, and neither takes damage.

If your skill levels differ: Split the day's jobs rather than sharing one squad; that is how Nintendo pitches the second player. For a newer player, Deluxe adds lock-on targeting and optional hints that can be switched on. How to split the roles

Rock Pikmin and Brittany

Part 1 of 4. Free Brittany and gain a second captain.

  1. BothInside the cave, beat the Medusal Slurker to release the Rock Pikmin it holds.
  2. BothRock Pikmin break the two crystal walls in front of Brittany.
  3. BothKnock down the wall nearby to reach a stack of bridge fragments.
  4. BothWith two captains, one can be thrown up a ledge or over a gap and carry on from there with Pikmin tossed after them; in co-op that captain can be the second player's.

The hollow trunk

Part 2 of 4. Beat the Armored Mawdad.

  1. BothAfter the fight, take the phone it coughs up back to the landing site.

Return trip: Blue Pikmin

Part 3 of 4. Free the Blue Onion and open the way to the boss.

  1. BothThis visit follows Louie, who has run off with the crew's food and treasure.single source
  2. BothThrow Winged Pikmin onto the Flukeweed holding the Blue Onion to free it.
  3. BothFinish the bridge across the water; it leads to the Quaggled Mireclops.

Where people tend to fall

  • Picking up the first fragment pile wakes a Bug-Eyed Crawmad.

The island that walks

Part 4 of 4. Beat the Quaggled Mireclops.

  1. BothOnce it is beaten, take Louie home to the ship; that also restores the juice he took.single source

Boss

Armored MawdadThe hollow-trunk boss

  1. Armour: Only Rock Pikmin crack its crystal shell.
  2. Exposed flesh: Where the shell is gone, throw Red Pikmin on to tear at it.
  3. Wall climbing: With part of its armour or half its health gone it speeds up and climbs the walls of the trunk.
  4. Caught in the jaws: If it scoops up the squad, pelt it with Rock Pikmin to make it let go.
  • It charges in straight lines; keep the squad bunched and step out of the way.

Quaggled MireclopsThe walking-island boss

  1. Wake-up: Hit the crystal in the middle of the island with Rock Pikmin until it gets up.
  2. Feet: Send Blue Pikmin at one foot; the puddles do not stop them and it collapses.
  3. Bulb: Once it is down, break the crystal on top with Rock Pikmin, then attack the bulb underneath.
  4. Tongue: Its tongue sweeps round its body and can eat many Pikmin at once; keep the squad out of its path.
  • Two captains split it neatly: one with the Blue Pikmin knocks it down, the other brings the Rock and Red Pikmin for the bulb.
  • Save ultra-spicy spray for the moments it is down.
Sources (14)

Steps compiled from 1 playthrough video and 13 text guides, checked Oct 19, 2026, and written in our own words. We did not play the game for this guide. A step marked “single source” rests on one guide so far.