World 2 of 6
Pikmin 3 Deluxe: Garden of Hope walkthrough
Rock Pikmin and Brittany on day two, the Armored Mawdad in a hollow trunk, and a return trip for Blue Pikmin and the Quaggled Mireclops.
- About 49 min in the videos
- 4 parts · 9 steps
- 2 bosses
Compiled from 1 playthrough video and 13 guides · checked Oct 19, 2026
What each player can do here
- Left half of the split screen, leading their own captain and squad.
- Right half of the split screen, and free to drop in or out mid-game. Either player can open the radar, hints or Onion menu, which pauses the game for both.
- While the story has only one captain, Player 2 runs a copy of that captain: the two cannot throw or group each other, and neither takes damage.
If your skill levels differ: Split the day's jobs rather than sharing one squad; that is how Nintendo pitches the second player. For a newer player, Deluxe adds lock-on targeting and optional hints that can be switched on. How to split the roles
Rock Pikmin and Brittany
Part 1 of 4. Free Brittany and gain a second captain.
- BothInside the cave, beat the Medusal Slurker to release the Rock Pikmin it holds.
- BothRock Pikmin break the two crystal walls in front of Brittany.
- BothKnock down the wall nearby to reach a stack of bridge fragments.
- BothWith two captains, one can be thrown up a ledge or over a gap and carry on from there with Pikmin tossed after them; in co-op that captain can be the second player's.
The hollow trunk
Part 2 of 4. Beat the Armored Mawdad.
- BothAfter the fight, take the phone it coughs up back to the landing site.
Return trip: Blue Pikmin
Part 3 of 4. Free the Blue Onion and open the way to the boss.
- BothThis visit follows Louie, who has run off with the crew's food and treasure.single source
- BothThrow Winged Pikmin onto the Flukeweed holding the Blue Onion to free it.
- BothFinish the bridge across the water; it leads to the Quaggled Mireclops.
Where people tend to fall
- Picking up the first fragment pile wakes a Bug-Eyed Crawmad.
The island that walks
Part 4 of 4. Beat the Quaggled Mireclops.
- BothOnce it is beaten, take Louie home to the ship; that also restores the juice he took.single source
Boss
Armored MawdadThe hollow-trunk boss
- Armour: Only Rock Pikmin crack its crystal shell.
- Exposed flesh: Where the shell is gone, throw Red Pikmin on to tear at it.
- Wall climbing: With part of its armour or half its health gone it speeds up and climbs the walls of the trunk.
- Caught in the jaws: If it scoops up the squad, pelt it with Rock Pikmin to make it let go.
- It charges in straight lines; keep the squad bunched and step out of the way.
Quaggled MireclopsThe walking-island boss
- Wake-up: Hit the crystal in the middle of the island with Rock Pikmin until it gets up.
- Feet: Send Blue Pikmin at one foot; the puddles do not stop them and it collapses.
- Bulb: Once it is down, break the crystal on top with Rock Pikmin, then attack the bulb underneath.
- Tongue: Its tongue sweeps round its body and can eat many Pikmin at once; keep the squad out of its path.
- Two captains split it neatly: one with the Blue Pikmin knocks it down, the other brings the Rock and Red Pikmin for the bulb.
- Save ultra-spicy spray for the moments it is down.
Sources (14)
Steps compiled from 1 playthrough video and 13 text guides, checked Oct 19, 2026, and written in our own words. We did not play the game for this guide. A step marked “single source” rests on one guide so far.
- BeardBear: Pikmin 3 Deluxe - Full Game 100% Walkthrough (Garden of Hope from 22:35)
- Pikipedia: Pikmin 3 Deluxe
- Nintendo: Pikmin 3 Deluxe (store page)
- Nintendo World Report: Pikmin 3 Deluxe review
- Stevivor: Pikmin 3 Deluxe review
- Pikipedia: Garden of Hope
- IGN: Day 2 - Garden of Hope
- IGN: Day 3 - Armored Mawdad Boss
- Pikipedia: Armored Mawdad
- IGN: Armored Mawdad
- IGN: Day 19 - Garden of Hope
- IGN: Day 21 - Garden of Hope
- Pikipedia: Quaggled Mireclops
- IGN: Quaggled Mireclops