Topic 6 of 6
Stardew Valley: Community Center: rooms and rewards
Six rooms and 30 bundles: when each room opens, what it asks for beyond the seasonal items, and what finishing it unlocks.
- 7 parts · 15 steps
Compiled from 1 playthrough video and 5 guides · checked Oct 19, 2026
What each player can do here
- Either player can hand items in; a single bundle's reward goes to the player who completes it.
- Either player can hand items in; finishing a whole room unlocks its reward for both of you.
If your skill levels differ: Our suggestionGive the year-round bundles to whoever enjoys that job, for example mining bars and minerals for the Boiler Room or saving gold for the Vault. How to split the roles
Crafts Room
Part 1 of 7. Forage, wood and stone; repairs the bridge to the Quarry.
- BothOpen from the start. Finishing every Crafts Room bundle repairs the bridge east of the Mines and opens the Quarry.
- BothConstruction Bundle: two stacks of 99 Wood, 99 Stone and 10 Hardwood, rewarded with a Charcoal Kiln.
- BothExotic Foraging Bundle: you choose which of its nine items to hand in, among them Cave Carrot and the tapper products Maple Syrup, Oak Resin and Pine Tar.
Pantry
Part 2 of 7. Crops and animal products; restores the Greenhouse.
- BothOpens after the first completed bundle. Finishing it restores the Greenhouse on the farm for year-round growing.
- BothAnimal Bundle: you pick from six animal products (large milk, two kinds of large egg, large goat milk, wool, duck egg); the reward is a Cheese Press.
Fish Tank
Part 3 of 7. Fish and crab-pot catches; clears the boulder by the Mines.
- BothOpens after the first completed bundle. Finishing it removes the boulder west of the Mines entrance and gives you the Copper Pan.
- BothCrab Pot Bundle: you pick from ten crab-pot catches; Cockles, Mussels, Oysters and Clams can also be picked up on the beach.
- BothThe Sandfish in the Specialty Fish Bundle lives in the desert, which only opens once the Vault is finished, so that bundle normally waits for the Vault.
Boiler Room
Part 4 of 7. Bars, minerals and monster drops; repairs the minecarts.
- BothOpens after two completed bundles. Finishing it repairs the minecarts for fast travel between the Bus Stop, the Mines, the Quarry and town.
- BothBlacksmith's Bundle: a Copper Bar, an Iron Bar and a Gold Bar from the furnace; the reward is a Furnace.
Bulletin Board
Part 5 of 7. Villager-themed bundles; a friendship boost.
- BothOpens after three completed bundles. Finishing it adds 500 friendship points (two hearts) with every non-romanceable villager you have already met.
Vault
Part 6 of 7. Gold instead of items; repairs the bus to the desert.
- BothFour bundles paid in gold: 2,500g, 5,000g, 10,000g and 25,000g.
- BothFinishing the Vault repairs the bus at the Bus Stop and opens the Calico Desert.
Good to know
- Each Vault bundle has to be paid in full at once; there are no installments.
- With separate wallets, one player has to hold the whole amount of a Vault bundle; the Town Ledger in Mayor Lewis's house can move gold between players.
Community Center or Joja
Part 7 of 7. The one choice that closes the other route.
- BothBuying a Joja membership from Morris (5,000g) turns the Community Center into a Joja Warehouse for good; the upgrades are then bought with gold instead of bundles.single source
- BothIn co-op the Community Center or Joja choice is made by all players together.
Sources (6)
Steps compiled from 1 playthrough video and 5 text guides, checked Oct 19, 2026, and written in our own words. We did not play the game for this guide. A step marked “single source” rests on one guide so far.
- Donny956: Beginner's Guide to The Community Center | Stardew Valley 2025 (Community Center: rooms and rewards from 0:00)
- Stardew Valley Wiki: Multiplayer
- Stardew Valley Wiki: Bundles
- Stardew Valley Wiki: Community Center
- IGN Stardew Valley Wiki Guide: Community Center
- IGN Stardew Valley Wiki Guide: How To Play Co-Op