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Chapter 9 of 20

Trine 5: A Clockwork Conspiracy: Dungeons and Sewer Rats walkthrough

Act III goes underground into dungeons and sewers.

  • About 24–41 min in the videos
  • 1 part · 6 steps

Compiled from 2 playthrough videos and 9 guides · checked Oct 19, 2026

0 of 1 done
Video: BeardBear on YouTube. Loads from youtube-nocookie.com only when you press play.

What each player can do here

P1 · Player 1
  • In this guide's split Player 1 plays Amadeus: he conjures boxes, planks and balls, levitates objects, and in this game can also reverse gravity.
P2 · Players 2–4
  • Player 2 swaps between Pontius (shield that deflects water and shots, a charge, and later a throwing sword) and Zoya (rope arrows for swinging and rope bridges, and arrows that later ricochet).

If your skill levels differ: The campaign runs for 1 to 4 players locally or online, and puzzle difficulty adapts to the number of players.Our suggestionPut the more experienced player on Amadeus, whose objects solve most rooms. How to split the roles

Through the dungeons

Part 1 of 1. Get through the cells and sewers.

  1. Players 2–4When the gate opens, grapple the ring and swing over.single source
  2. Players 2–4Charge across the spike pit with Pontius.single source
  3. Player 1Jump to the chain, then Wind Leap with Amadeus to the grab pole on the wall.single source
  4. BothDefeat the shaman and the skeletons.single source
  5. BothKnock a steel ball into the left wall to break through.single source
  6. Players 2–4Light all five torches by finding the right angles for your arrows.single source
Sources (11)

Steps compiled from 2 playthrough videos and 9 text guides, checked Oct 19, 2026, and written in our own words. We did not play the game for this guide. A step marked “single source” rests on one guide so far.