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Chapter 3 of 4

Bread & Fred: Windy Winds walkthrough

About halfway up, gusts start sweeping across the mountain, and every jump has to be timed around them.

  • About 55 min in the videos
  • 1 part · 1 step

Compiled from 2 playthrough videos and 5 guides · checked Oct 19, 2026

0 of 1 done
Video: WitherDash on YouTube (with commentary). Loads from youtube-nocookie.com only when you press play.

What each player can do here

P1 · Bread
  • On a shared keyboard Bread anchors with S and grabs a wall by holding E; while anchored, Bread cannot be dragged around by Fred's moves.
P2 · Fred
  • Fred has the same moves on the second set of keys: arrow Down to anchor, right Ctrl held to grab a wall.

If your skill levels differ: Both reviews describe the same rule: anchor (hunker down) at the moment a gust hits.Our suggestionOne player calls the gusts out loud. How to split the roles

The wind

Part 1 of 1. Get past the gusts without being blown off.

  1. BothGusts blow through every few seconds; when one comes, both penguins anchor in place or the wind shoves you off the ledge.

Where people tend to fall

  • A move made at the wrong moment in the wind can push you down onto a cliff dozens of metres below, so set a checkpoint before each windy stretch.
  • Windy Winds mission (Muse), one guide (the developer's blog): pick up the canvas in the house on the right of the map at about 231 m and carry it left and up to Aitor, the painter, at about 309 m. An achievement guide puts the canvas in a secret cave instead.

Extras and notes

  • Reaching Aitor's house at the start of this zone unlocks the Superhero skins, even before the canvas is delivered.
  • Single-player only: Greg's Nohead and Prisoner skins are both in Windy Winds.
Sources (7)

Steps compiled from 2 playthrough videos and 5 text guides, checked Oct 19, 2026, and written in our own words. We did not play the game for this guide. A step marked “single source” rests on one guide so far.