World 1 of 5
Sackboy: A Big Adventure: The Soaring Summit walkthrough
Snowy mountain villages where the adventure starts; the world ends with a first showdown with Vex.
- About 66–103 min in the videos
- 3 parts · 7 steps
- 1 boss
Compiled from 3 playthrough videos and 12 guides · checked Oct 18, 2026
What each player can do here
- Run, jump, flutter in mid-air and roll; rolling is quicker than running.
- Same moves as Sackboy 1, and up to four Sackboys can play together. You can grab, slap and roll into each other, and teamwork levels have you throw a partner up to high ledges.
If your skill levels differ: Every Sackboy has the same moves, so the split is by job inside the teamwork levels: one of you throws, holds a scale or carries the squid while the other climbs or crosses. In Swipe Right one player stays on the ground to help the one on the wall; our suggestion is to give that job to the newer player. How to split the roles
The main path
Part 1 of 3. Clear the main levels and collect enough Dreamer Orbs to open the boss.
- BothThe main path runs A Big Adventure, Cold Feat, Up For Grabs, Keys To Success, Ready Yeti Go, Treble In Paradise, Have You Herd? and Blowing Off Steam, then the boss level Having A Blast.
- BothSide levels on the map: the teamwork level Friends In High Places, plus Ice Cave Dash and Highwire Escape.
- BothThe boss level needs 20 Dreamer Orbs.
Friends In High Places (teamwork)
Part 2 of 3. The first level that needs two players.
- BothThe game's first teamwork level: it needs two or more players and teaches how Sackboys help each other.
- BothThe level's only prize hangs from a double string bulb between the rolling yetis: two of you have to pull it at once.
Having A Blast (boss)
Part 3 of 3. Beat Vex on his treadmills.
- BothGrab the bombs Vex drops on the treadmills and throw them back at him.
- BothAfter a few hits he reverses the treadmills: jump the spikes riding toward you. Later a hand slams down from above, so step out from under it.
Boss
VexThe world boss
- Stage 1: Throws bombs onto two treadmills, then reverses them so spikes ride toward you.
- Stage 2: Sets the belts running forward again and slams a giant hand down from above.
- Stage 3: More bombs at once, with the spikes and the hand still in play.
Achievements and extras
- Each of the 15 Knitted Knight cubes you find opens one Knitted Knight Trial, a short and tough time-trial course.
Sources (15)
Steps compiled from 3 playthrough videos and 12 text guides, checked Oct 18, 2026, and written in our own words. We did not play the game for this guide.
- Longplay Nexus: Sackboy: A Big Adventure (2020) - PS5 Longplay | Full Game Walkthrough | No Commentary (The Soaring Summit from 4:27)
- Mr Chhay: Sackboy A Big Adventure Full Game (No Damage) (The Soaring Summit from 3:09)
- UTAGaming: Sackboy: A Big Adventure - All Multiplayer Levels (2-Player Co-Op) (The Soaring Summit from 0:00)
- PlayStation.Blog: Sackboy: A Big Adventure update adds online multiplayer today
- PlayStation.Blog: Sackboy: A Big Adventure speedrun guide, The Knitted Knight Trials
- PowerPyx: Sackboy: A Big Adventure Trophy Guide & Roadmap
- GameFAQs: Sackboy: A Big Adventure walkthrough (Wayback copy)
- Marty Friedel: Sackboy: A Big Adventure (review)
- Imagisphere (LittleBigPlanet wiki): Weight For Me!
- IGN, Sackboy guide: How To Play Co-Op (Wayback copy)
- IGN, Sackboy guide: Having A Blast (Wayback copy)
- IGN, Sackboy guide: Friends In High Places (Wayback copy)
- IGN, Sackboy guide: Weight For Me (Wayback copy)
- IGN, Sackboy guide: Squid Goals (Wayback copy)
- IGN, Sackboy guide: Swipe Right (Wayback copy)