Fight 18 of 19
Cuphead: All Bets Are Off! walkthrough
Inkwell Hell: a board game in a casino, with a mini-boss on most spaces.
- About 4–15 min in the videos
- 9 parts · 10 steps
- 1 boss
Compiled from 3 playthrough videos and 7 guides · checked Oct 18, 2026
What each player can do here
- IGN's suggested loadout: Charge and Spread with the Smoke Bomb charm.
- Mugman can join or leave at any time. If one of you goes down, the other brings them back by parrying their heart while it is still on screen.
If your skill levels differ: Cuphead and Mugman play the same way, so split by job rather than by character. A fallen player only comes back if the partner parries their heart, so the steadier player should play it safe; a newer player can take the Smoke Bomb charm, which makes you invincible while dodging. How to split the roles
The board
Part 1 of 9. Move along the board and pick your fights.
- BothParry the spinning die to move one, two or three spaces; each numbered space starts a mini-boss.
- BothYou must beat at least three mini-bosses before the king himself can be hit.
Tipsy Troop
Part 2 of 9. Space fight: Tipsy Troop.
- BothThree drinks fight together: beat all three to clear the space.
Chips Bettigan
Part 3 of 9. Space fight: Chips Bettigan.
- BothShoot his blue head; the Chaser is the safe choice.
Mr. Wheezy
Part 4 of 9. Space fight: Mr. Wheezy.
- BothGet under or over the looping shots, and jump-dash through the burning cigarette demons.
Pip and Dot
Part 5 of 9. Space fight: Pip and Dot.
- BothSpiked dominoes cover the floor: jump them, and parry the pink dice.
Hopus Pocus
Part 6 of 9. Space fight: Hopus Pocus.
- BothLearn his two attacks: a ring of skulls with one gap, and rows of card suits with a pink heart to parry.
Phear Lap
Part 7 of 9. Space fight: Phear Lap.
- BothParry a horseshoe for meter and watch for the skeleton riders coming up from below.
Pirouletta
Part 8 of 9. Space fight: Pirouletta.
- BothStand on the parryable chips while she dances and dash through the gap in the spinning balls.
King Dice
Part 9 of 9. Beat the casino's host once three spaces are cleared.
- BothShoot his head and jump-dash between the marching cards, parrying the pink ones.
Boss
King DiceThe boss of this fight
- The board: The die you parry decides which casino mini-boss you face next.
- Cards: Once enough spaces are cleared, he sends lines of cards across the floor while you aim for his head.
- Polygon: take your time with the die; wait for the number you want and parry, or jump first to buy time.
Achievements and extras
- You need at least three mini-bosses before the king, but the board holds up to nine.
Sources (10)
Steps compiled from 3 playthrough videos and 7 text guides, checked Oct 18, 2026, and written in our own words. We did not play the game for this guide.
- ProsafiaGaming: Cuphead Switch - Full Game Walkthrough (2 Player) (All Bets Are Off! from 1:32:51)
- ProsafiaGaming: Cuphead - All Bosses (2 Player) (All Bets Are Off! from 34:07)
- packattack04082: Cuphead - All Bosses (2-Player) (All Bets Are Off! from 32:00)
- Nintendo: Cuphead (official store page)
- Cuphead Wiki: Mugman
- IGN, Cuphead guide: Tips and Tricks (Wayback copy)
- Cuphead Wiki: King Dice
- Cuphead Wiki: All Bets Are Off! (Wayback copy)
- IGN, Cuphead guide: All Bets Are Off! (Wayback copy)
- Polygon: King Dice in All Bets Are Off (Wayback copy)