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Chapter 3 of 15

Gears 5: Act I, Chapter 3: This Is War walkthrough

The Swarm hits the settlement and Delta fights through the streets to reach Carmine.

  • About 43 min in the videos
  • 3 parts · 8 steps
  • 1 boss

Compiled from 1 playthrough video and 4 guides · checked Oct 19, 2026

0 of 3 done
Video: Lone Wolf on YouTube (solo run). Loads from youtube-nocookie.com only when you press play.

What each player can do here

P1 · JD
  • You start with only a pistol, so headshots matter until you find a rifle.
P2 · Jack or Del
  • A co-op partner can play Jack as a support seat.
  • Flash stuns attackers, which buys time to reload or reposition.

If your skill levels differ: Uneven pair: the newer player can take Jack, the support robot (scans, fetches, opens doors and revives), while the steadier shot takes a soldier seat and carries the gunfights. How to split the roles

The crash

Part 1 of 3. Survive the opening ambush and get through the wrecked buildings.

  1. BothPinned after the crash with a pistol only, aim for heads and hold off the Juvies until Del and Fahz pull you free.
  2. BothMake your way through the damaged buildings to the apartment full of civilians, collecting components as you go.

Street fight

Part 2 of 3. Help Lizzie clear the streets.

  1. BothSnipers sit in the building on the right; deal with them before you push up the street.
  2. BothWhen support is offered, choose your robots and use them with Jack against the armoured Scion that joins the fight.
  3. BothTwo agile Pouncers jump in as you regroup; keep them at range.
  4. BothGo through the chained gate to reach Carmine's squad.

Where people tend to fall

  • Each time a sniper leans out, its laser sight shows where it is.

Holding the plaza

Part 3 of 3. Break the Swarm at the plaza and survive the waves.

  1. BothClear the yard from cover rather than running into the middle.
  2. BothThen hold the plaza as waves arrive from different sides; mounted guns make the last waves much easier.

Boss

SnatcherThe last big enemy

  1. Arrival: After the last waves a large creature, a Snatcher, drops in as the final enemy of the defence; keep firing at it until it falls.
  • Stop shooting and stay in cover when its tail starts to glow; aim at its weak underbelly.
  • It can leap a long way, so keep your distance.

Extras and notes

  • IGN's guide counts 7 collectibles in this chapter.
Sources (5)

Steps compiled from 1 playthrough video and 4 text guides, checked Oct 19, 2026, and written in our own words. We did not play the game for this guide. A step marked “single source” rests on one guide so far.