Topic 1 of 5
Keep Talking and Nobody Explodes: Missions, strikes and Free Play
How a bomb is lost, the reading of the casing, the mission binder in order, and what Free Play lets you change.
- 4 parts · 14 steps
Compiled from 2 playthrough videos and 11 guides · checked Oct 19, 2026
What each player can do here
- The only seat that sees the bomb. Turns it, reads out what is on each module and does the cutting, pressing and holding.
- Holds the Bomb Defusal Manual and never sees the bomb; works out from the manual what the Defuser has to do and tells them.
If your skill levels differ: Missions get harder as new modules come in, and Free Play can leave out up to three modules.Our suggestionFor a new Expert: stay in the early sections until the call-outs feel routine. How to split the roles
How a bomb is lost
Part 1 of 4. The clock and the strike counter.
- BothA bomb goes off when its timer hits 0:00 or when it collects too many strikes. To defuse it, finish every regular module, in any order you like.
- DefuserOn a bomb with a strike counter above the timer, the third strike sets it off, and after each strike the timer runs faster.
- DefuserA module is done when the light in its top-right corner turns green.single source
Good to know
- A bomb with no strike counter goes off at the first mistake.
- The wiki's Strikes and Timer pages give different figures for how much faster the timer runs, so no exact speed is given here.
- Our suggestionThe Defuser calls out every strike, because the strike count also changes the answers on Simon Says.
Read the casing first
Part 2 of 4. Serial number, batteries, indicators and ports.
- DefuserSeveral modules depend on what is on the outside of the case: the serial number, the batteries, the labelled indicator lights (lit or not) and the ports. The Defuser turns the bomb to read them.
Good to know
- A battery holder holds either one D battery or two AA batteries, so the Defuser can call out batteries and holders and let the Expert work out the types.
The mission binder
Part 3 of 4. Sections in the order the game opens them.
- BothEverything starts with the mission The First Bomb.
- BothThe First Bomb has three modules (Wires, The Button, Keypads), five minutes and three strikes.single source
- BothAfter it come six sections: The Basics, Moderate, Needy, Challenging, Extreme and Exotic.
- BothDefusing half the bombs in a section opens the next one.single source
- BothModerate introduces Passwords, Morse Code, Wire Sequences and Complicated Wires; Needy brings the three needy modules, and its bombs allow only one strike.single source
- BothChallenging uses every module in the manual; Extreme bombs allow a single strike; Exotic bombs pile up one or two module types, such as five Simon Says in 90 seconds.single source
Free Play
Part 4 of 4. Custom bombs once the first mission is done.
- BothFree Play builds a custom bomb: pick the time and the number of modules, and turn needy modules and Hardcore on or off.
- BothFree Play opens once The First Bomb is defused.single source
- BothUp to three modules can be left out of Free Play under Options, Accessibility. Missions are not affected.single source
- BothHardcore means one strike and the bomb explodes.single source
Sources (13)
Steps compiled from 2 playthrough videos and 11 text guides, checked Oct 19, 2026, and written in our own words. We did not play the game for this guide. A step marked “single source” rests on one guide so far.
- Screen Lookers: How to play keep talking and nobody explodes (Missions, strikes and Free Play from 1:05)
- Iron Dinos: Keep Talking and Nobody Explodes gameplay Part 1 | How To Play The Basics (Missions, strikes and Free Play from 1:04)
- Steel Crate Games: Keep Talking and Nobody Explodes (official site)
- Steel Crate Games: FAQ
- Steel Crate Games: How to Play Remotely
- Steel Crate Games: Bomb Defusal Manual, version 1 (bombmanual.com)
- PlayStation Store: Keep Talking and Nobody Explodes (PS4)
- PSN Trophies: Keep Talking and Nobody Explodes (PS VR) trophy list
- Repository of Manual Pages (ktane.timwi.de, fan site): Glossary
- KTANE Wiki (Fandom): Missions
- KTANE Wiki (Fandom): Timer
- KTANE Wiki (Fandom): Strikes
- KTANE Wiki (Fandom): Simon Says