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Chapter 1 of 7

It Takes Two: The Shed walkthrough

Shrunk to doll size in the family shed, Cody and May need to get the power back on and find a way out.

  • About 61–68 min in the videos
  • 4 parts · 9 steps
  • 2 bosses
  • 2 minigames

Compiled from 2 playthrough videos and 6 guides · checked Oct 18, 2026

0 of 4 done
Video: Gameplay Only on YouTube. Loads from youtube-nocookie.com only when you press play.

What each player can do here

P1 · Cody
  • Nails: Cody throws nails into wooden targets to hold platforms still and gives May something to swing from.
P2 · May
  • Hammer: May smashes yellow buttons and swings from the nails Cody has thrown.

If your skill levels differ: Cody's nails are mostly aiming and May's hammer is mostly timing and swinging; in this first chapter the gap between the two seats is small. How to split the roles

Wake-up Call

Part 1 of 4. Turn the power back on so the way up opens.

  1. BothThe stairs will not come down without power: round up the fuses for the generator. Some of them run away, so chase them down.
  2. BothWith every fuse in place, pull the generator lever together.

Biting the Dust

Part 2 of 4. Get past the vacuum cleaner that has come to life.

  1. BothGround-pound the red buttons to reverse the fan, so the airflow carries you instead of pushing you back.
  2. BothIn the fight, split the jobs: one of you sucks up the burning cans with the hose, the other rides the rising platform and aims the hose at the vacuum.

Where people tend to fall

  • The vacuum throws burning garbage; keep moving while you wait for the platform.

The Depths

Part 3 of 4. Learn to work as nails and hammer and cross the workshop floor.

  1. BothCody throws a nail into the slot to lock a platform while May smashes the yellow button. Cody starts with one nail and finds two more on the way.
  2. BothCody nails the yellow wooden boards so May can swing across on them; May's hammer then lifts the next platform.
  3. BothBefore the toolbox arena, nails start falling from above: keep moving and do not stop under them.

Wired Up

Part 4 of 4. Beat the angry toolbox and reach the end of the chapter.

  1. BothWhen the toolbox slams its hand down, Cody nails it into the wooden slots and May smashes the lock.
  2. BothIn the second half, climb up the arm and dodge the swinging tools and nails, then destroy the canister on top.

Boss

Vacuum TowerThe first boss

  1. The fight: One player hoses up the burning cans; the other rides the platform up and points the hose at the vacuum. Repeat until it breaks.

Tool BoxThe second boss

  1. Phase 1: Nail the hand down, then hammer the lock.
  2. Phase 2: Climb the arm, dodge the tools and break the canister on top.

Minigames in The Shed

Optional head-to-head games for the two of you; each counts toward the minigame achievement.

  • Whack-a-Cody

    Where: The Depths, in the sawdust room after a cutscene.

    May hits the Codys that pop up; the roles then swap.

  • Flip the Switch

    Where: The Depths, on a side path next to a red "Danger: moving parts" button.

    A reaction game for the two of you.

Sources (8)

Steps compiled from 2 full playthrough videos and 6 text guides, checked Oct 18, 2026, and written in our own words. We did not play the game for this guide.