Chapter 1 of 7
It Takes Two: The Shed walkthrough
Shrunk to doll size in the family shed, Cody and May need to get the power back on and find a way out.
- About 61–68 min in the videos
- 4 parts · 9 steps
- 2 bosses
- 2 minigames
Compiled from 2 playthrough videos and 6 guides · checked Oct 18, 2026
What each player can do here
- Nails: Cody throws nails into wooden targets to hold platforms still and gives May something to swing from.
- Hammer: May smashes yellow buttons and swings from the nails Cody has thrown.
If your skill levels differ: Cody's nails are mostly aiming and May's hammer is mostly timing and swinging; in this first chapter the gap between the two seats is small. How to split the roles
Wake-up Call
Part 1 of 4. Turn the power back on so the way up opens.
- BothThe stairs will not come down without power: round up the fuses for the generator. Some of them run away, so chase them down.
- BothWith every fuse in place, pull the generator lever together.
Biting the Dust
Part 2 of 4. Get past the vacuum cleaner that has come to life.
- BothGround-pound the red buttons to reverse the fan, so the airflow carries you instead of pushing you back.
- BothIn the fight, split the jobs: one of you sucks up the burning cans with the hose, the other rides the rising platform and aims the hose at the vacuum.
Where people tend to fall
- The vacuum throws burning garbage; keep moving while you wait for the platform.
The Depths
Part 3 of 4. Learn to work as nails and hammer and cross the workshop floor.
- BothCody throws a nail into the slot to lock a platform while May smashes the yellow button. Cody starts with one nail and finds two more on the way.
- BothCody nails the yellow wooden boards so May can swing across on them; May's hammer then lifts the next platform.
- BothBefore the toolbox arena, nails start falling from above: keep moving and do not stop under them.
Wired Up
Part 4 of 4. Beat the angry toolbox and reach the end of the chapter.
- BothWhen the toolbox slams its hand down, Cody nails it into the wooden slots and May smashes the lock.
- BothIn the second half, climb up the arm and dodge the swinging tools and nails, then destroy the canister on top.
Boss
Vacuum TowerThe first boss
- The fight: One player hoses up the burning cans; the other rides the platform up and points the hose at the vacuum. Repeat until it breaks.
Tool BoxThe second boss
- Phase 1: Nail the hand down, then hammer the lock.
- Phase 2: Climb the arm, dodge the tools and break the canister on top.
Minigames in The Shed
Optional head-to-head games for the two of you; each counts toward the minigame achievement.
Whack-a-Cody
Where: The Depths, in the sawdust room after a cutscene.
May hits the Codys that pop up; the roles then swap.
Flip the Switch
Where: The Depths, on a side path next to a red "Danger: moving parts" button.
A reaction game for the two of you.
Sources (8)
Steps compiled from 2 full playthrough videos and 6 text guides, checked Oct 18, 2026, and written in our own words. We did not play the game for this guide.
- Gameplay Only: It Takes Two Gameplay Walkthrough FULL GAME (no commentary) (The Shed from 0:00)
- Global Gaming: It Takes Two - FULL GAME walkthrough | Longplay (The Shed from 0:00)
- PowerPyx, All Minigame Locations
- Gamepur, The Shed walkthrough guide
- walkthroughs.games, The Shed: Introduction
- walkthroughs.games, How to Defeat the Vacuum Tower
- walkthroughs.games, Underpass
- walkthroughs.games, How to Beat the Tool Box