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It Takes Two walkthrough

All 7 chapters for two players, part by part: what Cody and May each do, where people tend to fall, the bosses and every minigame we could place. 110 steps in total.

Compiled from 2 playthrough videos and 22 guide pages · checked Oct 18, 2026. We did not play the game for this guide.

  1. Chapter 1

    The Shed

    Shrunk to doll size in the family shed, Cody and May need to get the power back on and find a way out.

    • About 61–68 min
    • 4 parts
    • 2 bosses
    • 2 minigames

    0 of 4 done

  2. Chapter 2

    The Tree

    Up the old tree, a squirrel army hands the two of them weapons for a war against the wasps.

    • About 73–84 min
    • 5 parts
    • 2 bosses
    • 2 minigames

    0 of 5 done

  3. Chapter 3

    Rose's Room

    The longest chapter: ten short worlds built from their daughter's toys, from outer space to a castle.

    • About 141–143 min
    • 10 parts
    • 2 bosses
    • 7 minigames

    0 of 10 done

  4. Chapter 4

    Cuckoo Clock

    Inside the cuckoo clock, Cody gets a hold on time and May learns to leave a copy of herself behind.

    • About 51–60 min
    • 3 parts
    • 1 boss
    • 2 minigames

    0 of 3 done

  5. Chapter 5

    Snow Globe

    A frozen toy village: Cody and May each hold one end of a magnet, and opposite colours pull together.

    • About 76–79 min
    • 4 parts
    • 4 minigames

    0 of 4 done

  6. Chapter 6

    Garden

    The overgrown garden: Cody turns into a plant with vines, May gets a sickle and a water hose.

    • About 71–73 min
    • 5 parts
    • 2 bosses
    • 3 minigames

    0 of 5 done

  7. Chapter 7

    The Attic

    May's old stage in the attic: she fights with her voice, Cody with a pair of cymbals.

    • About 83–90 min
    • 6 parts
    • 5 minigames

    0 of 6 done

Sources (24)

Full co-op playthroughs; each part of a chapter can jump the chapter's video to the moment it starts.