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Gold Miner Party Rush Couch Co-op: 4 Co-op, 6 Versus

Gold Miner Party Rush couch co-op counts sit on the demo page: 4 in co-op, 6 in versus, one screen. The game page prints labels. Demo ends Nov 15.

TL;DR: Steam's page for Gold Miner: Party Rush (Windows only) prints Co-op, Online Co-op, Shared/Split Screen Co-op, Shared/Split Screen PvP and Remote Play Together, and its text describes 2 to 6 players playing online. The demo page adds "one screen: up to 4 in Casual co-op Endless, up to 6 in Versus," plus a Classic mode with two miners. Early Access starts Nov 17 at 12:26 UTC (7:26 AM Eastern). Steam showed no price on Nov 13. Checked Nov 13.

6 min readLast reviewed By CouchCoopDesk Editorial
Text card reading demo page lists up to 4 players in co-op and up to 6 in versus on one screen, demo closes Nov 15, Early Access starts Nov 17

The numbers for Gold Miner Party Rush couch co-op come from the free demo's Steam page: up to 4 players in co-op and up to 6 in versus, on one screen. The game's own Steam page prints labels and online text only, and the demo closes on Nov 15, two days before Early Access starts.

As of Nov 13: the game's Steam page, its demo page and the developer's two Steam posts, all read that day. We read no console store page for this game. Stores change listings; our upcoming games list shows new releases we track.

Gold Miner Party Rush couch co-op: which page says what

Steam lists the game as Early Access, Windows only, with a Nov 17 release date. Its labels are Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Co-op, Online Co-op, Shared/Split Screen Co-op, Shared/Split Screen and Remote Play Together.

The words couch, local, screen and split appear nowhere in its description, which runs 186 words with the short blurb. It calls the game "a multiplayer party game for 2 to 6 players" and says you "play with friends or get matched online in Quick Play and Ranked modes." The first feature line reads "share the chaos with friends or get matched with players around the world in seconds."

The demo is a separate Steam app, and its page is the one that mentions a sofa. Here is what each source prints:

PageWhat it prints about playersWhat it prints about one screen
Game page (app 4815320)2 to 6 players, online matchmaking, RankedLabels only: Shared/Split Screen Co-op, PvP and plain
Demo page (app 5049460)2-6 player multiplayer, private rooms, online Quick Play"Couch play - one screen", with counts by mode
Playtest post (Aug 21)Private rooms for 2-6 players; 2v2 and 3v3Nothing

Three sources for Gold Miner: Party Rush: the game page prints labels, the demo page counts one-screen seats, the playtest post describes online rooms Chart: CouchCoopDesk, Steam store data read Nov 13, 2026 from our server.

Desk note: Our database holds 207 Steam rows, read Oct 18 to Nov 2. Only 24 print the same six labels as this game: Shared/Split Screen Co-op, Shared/Split Screen PvP, Shared/Split Screen, Online Co-op, Online PvP and Remote Play Together. None of the 24 prints a count, because Steam has no count field. If you plan a sofa night, the description is where the number has to come from.

Gold Miner Party Rush couch co-op seats, mode by mode

The demo page's wording is the only place we found one-screen numbers: "Couch play - one screen: up to 4 in Casual co-op Endless, up to 6 in Versus, plus Classic (the original Classic mode with two miners); friends can join online via Steam Remote Play Together."

  • Casual co-op Endless: up to 4. The demo page's Endless Mode line says "dig deeper and deeper in co-op survival (up to depth 20 in the demo)."
  • Versus: up to 6.
  • Classic: two miners.

Bar chart of seats on one screen in the Gold Miner: Party Rush demo: Versus 6, Casual co-op Endless 4, Classic 2 Chart: CouchCoopDesk, the demo page's wording read Nov 13, 2026.

These are the demo's counts. The game page does not repeat them. The demo page says the full game adds Ranked Mode, the full competitive ladder and "the complete Campaign," and that the demo carries "the first 9 levels of the Vegas story campaign." Neither page says whether the campaign can be played on one screen.

The developer's Aug 21 playtest post fits the totals without proving the couch part. It lists "private rooms for 2-6 players: free-for-all, 2v2 and 3v3 team battles," and a "Co-op Endless" run to "team up with 2-3 players." The post does not say whether those rooms were online. Six in a free-for-all or two teams of three matches the Versus ceiling. "Team up with 2-3 players" could mean 3 or 4 people in total, and the post does not say which.

Do four or six players get their own panes?

No page says. Steam's Shared/Split Screen label covers a divided screen and one shared view alike, and the demo page says "one screen" without saying whether it divides. We would not plan a six-seat sofa night on the label.

GODEEPER: What the Steam "Shared/Split Screen" label covers, and why one label fits two layouts. Split screen vs shared screen vs online co-op

For other games with the same wording problem, our Rayman Legends Retold co-op post shows a store printing a label and no count.

Friends in other homes: Remote Play Together and online

The game page prints Online Co-op, Online PvP and Remote Play Together. The demo page says friends "can join online via Steam Remote Play Together," a feature we explain in the guide below. It does not say how many guests each mode takes that way, or whether guests share the 4 and 6 caps.

The separate online route is matchmaking: Quick Play and a Ranked ladder of five tiers, "from Bronze to Grandmaster." Ranked and the ladder are not in the demo.

GODEEPER: How one Steam copy streams a couch game to friends in other homes, and what each guest needs. Steam Remote Play Together explained

Our Remote Play Together list shows other games with the label, and the PC couch co-op list shows the Steam games that print a local label.

Demo deadline, launch hour and the missing price

The developer's Steam post of Nov 13 gives three dates. The demo "closes on Sunday, November 15, at around 15:17 UTC," which is 10:17 AM in New York and 7:17 AM in Los Angeles, and "it won't start anymore." Demo progress does not carry over to the full game. The full game "launches in Early Access on Tuesday, November 17, at 12:26 UTC, with 10% off for the first two weeks": 7:26 AM in New York, 4:26 AM in Los Angeles.

The price is missing. Steam's store data for the game listed no price and no purchase option on Nov 13, so we have no regular price. The 10% discount applies to a number that was not printed. Comfy Casuals' listing, which cites the US Steam page, says Nov 16 was announced earlier and Nov 17 is the current date. Output Lag, which counts Steam Next Fest players, also lists Nov 17.

The game page's Early Access section, read Nov 13, adds the developer's own plans. It expects "approximately 6 to 12 months" in Early Access and says: "We plan to gradually raise the price as we ship new modes and features during Early Access. Players who join early will be getting in at the lowest price." For the full version it plans "dedicated 2v2 and 3v3 team modes, an Endless survival mode with its own leaderboard" and a seasonal ranked system, so the mode list can change.

Output Lag counted a peak of 64 players on the demo, on Oct 24 during Steam Next Fest. Steam pages are most of what exists to read on this game.

Our take

Try the free demo before it closes on Nov 15 if a couch group is the plan, and treat the full game's seat counts as unconfirmed until Nov 17. The only one-screen numbers, 4 in co-op and 6 in versus, sit on the demo page, and the game page's text describes online play only.

Skip the couch talk if you will play online: the game page prints Online Co-op, Quick Play and Ranked. For other Steam picks on one TV, our four-player local games list shows what seats four. The game page is the one to re-read on Nov 17, when Early Access opens.

What we don't know yet

  • Whether the full game keeps the demo's 4 and 6 on one screen, and whether that screen divides.
  • Whether the story campaign can be played on one screen.
  • The regular price.
  • Whether any console version is planned. Steam lists Windows only, and we read no other store.
  • How many guests Remote Play Together takes in each mode.
  • A search-result snippet for Metacritic says "2 to 4 players." We could not open that page and did not use it.

How we checked this

Steam is blocked on our desk machine, so we read Steam's store data for the game (app 4815320) and its demo (app 5049460) from our server on Nov 13, and the developer's Steam news posts the same way. The Early Access answers come from the game page's own HTML, read the same way that day. The Internet Archive had no saved copy of either page. We read Comfy Casuals and Output Lag as second sources for the release date. Metacritic, KingsPrice, IndieGame.Fan and the developer's own site sat behind bot checks and were not read. The launch hour, the demo deadline and the 10% discount come from one developer post; no second source repeats them. We did not play the demo, found no player reviews to quote, and read no Reddit thread.

Frequently Asked Questions

Does Gold Miner: Party Rush have local co-op? Steam's labels print Shared/Split Screen Co-op and Shared/Split Screen PvP. Only the demo page gives one-screen numbers: up to 4 in Casual co-op Endless and up to 6 in Versus.

How much does Gold Miner: Party Rush cost? Steam printed no price for the game on Nov 13, 2026. The developer says Early Access launches Nov 17 with 10% off for the first two weeks, and does not say the regular price.

References

  1. Steam, Gold Miner: Party Rush (store data read Nov 13, 2026): https://store.steampowered.com/app/4815320/
  2. Steam, Gold Miner: Party Rush Demo (store data read Nov 13, 2026): https://store.steampowered.com/app/5049460/
  3. Margarite Entertainment on Steam, "The demo is closing soon. Full game launches November 17": https://store.steampowered.com/news/app/4815320/view/1849192144185685
  4. Margarite Entertainment on Steam, "The Playtest is now open!": https://store.steampowered.com/news/app/4815320/view/1841579228668624
  5. Comfy Casuals, Gold Miner: Party Rush release details: https://comfycasuals.gg/releases/gold-miner-party-rush
  6. Output Lag, Gold Miner: Party Rush in Steam Next Fest October 2026: https://outputlag.com/next-fest/game/4815320/

Ask the desk: not sure a game works for your couch? Email contact@couchcoopdesk.com. We answer in the article FAQ with the date, not by private reply (how it works).

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About the author

CouchCoopDesk Editorial

The CouchCoopDesk desk. We read the Xbox, Nintendo, PlayStation and Steam store listings field by field, keep our own co-op database with a check date on every field, and say plainly when a store does not tell. We don't review games we haven't played.

    Disclaimer

    Player counts, split-screen labels, ESRB ratings and prices come from the official Xbox, Nintendo, PlayStation and Steam store pages as listed on the day we checked. Stores update them, and the same game can differ by console. Check the store's own page before you buy.

    Articles are researched and written with AI tools, and every fact is checked against its source before publishing (see How we use AI). Corrections are made in the article with a dated PATCH line.

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    Couch co-op and local multiplayer games, checked against the official stores.