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Luigi's Mansion 3 walkthrough

All 17 floors for two players, part by part: what Luigi and Gooigi each do, where people tend to fall, the bosses. 77 steps in total.

Compiled from 2 playthrough videos and 46 guide pages · checked Oct 18, 2026. We did not play the game for this guide.

  1. Floor 1

    Check-in, Basement and Grand Lobby

    The hotel turns out to be haunted: Luigi escapes down a laundry chute, finds his vacuum in the garage and sets out to free Professor E. Gadd.

    • About 30–51 min
    • 3 parts
    • 1 boss

    0 of 3 done

  2. Floor 2

    5F RIP Suites

    E. Gadd sends Luigi up to the fifth floor for his briefcase, and a maid ghost gets to it first.

    • About 10–44 min
    • 2 parts
    • 1 boss

    0 of 2 done

  3. Floor 3

    3F Hotel Shops

    A mall floor guarded by a security ghost who hides behind bars only Gooigi can pass.

    • About 15–29 min
    • 1 part
    • 1 boss

    0 of 1 done

  4. Floor 4

    2F Mezzanine

    A smoky kitchen hides the hotel chef, and a mouse runs off with the button.

    • About 12–32 min
    • 1 part
    • 1 boss

    0 of 1 done

  5. Floor 5

    4F The Great Stage

    A theatre run by a ghost pianist who throws the seats at you.

    • About 11–20 min
    • 1 part
    • 1 boss

    0 of 1 done

  6. Floor 6

    6F Castle MacFrights

    A medieval castle floor full of spikes, archers and gates, ending in a joust with a ghost king.

    • About 15–22 min
    • 2 parts
    • 1 boss

    0 of 2 done

  7. Floor 7

    7F Garden Suites

    An overgrown greenhouse floor where a gardener ghost sets a giant flytrap on you.

    • About 16–29 min
    • 1 part
    • 1 boss

    0 of 1 done

  8. Floor 8

    8F Paranormal Productions

    A film studio where the puzzles are solved by shooting movies, followed by a monster-movie boss and a ghost cat that steals the button.

    • About 30–42 min
    • 3 parts
    • 2 bosses

    0 of 3 done

  9. Floor 9

    9F Unnatural History Museum

    A museum floor with a dinosaur skeleton that comes to life.

    • About 8–13 min
    • 1 part
    • 1 boss

    0 of 1 done

  10. Floor 10

    B2 Boilerworks

    The flooded machine level under the hotel: sewer puzzles on a duck float and a fight in a water tank.

    • About 19–32 min
    • 2 parts
    • 1 boss

    0 of 2 done

  11. Floor 11

    10F Tomb Suites

    A desert floor built around a pyramid, with a sand queen waiting at the top.

    • About 22–33 min
    • 2 parts
    • 1 boss

    0 of 2 done

  12. Floor 12

    11F Twisted Suites

    A floor of tricks and illusions: a maze of rooms and three magician ghosts.

    • About 22–31 min
    • 2 parts
    • 1 boss

    0 of 2 done

  13. Floor 13

    12F The Spectral Catch

    A trip back to the Boilerworks for a new vacuum move, then a pirate ship with a shark captain.

    • About 26–56 min
    • 2 parts
    • 1 boss

    0 of 2 done

  14. Floor 14

    13F Fitness Center

    A gym and a pool guarded by a water polo ghost, and the cat ghost strikes again.

    • About 27–36 min
    • 2 parts
    • 1 boss

    0 of 2 done

  15. Floor 15

    14F The Dance Hall

    A disco floor: find the dancer holding the button, then face the DJ.

    • About 7–17 min
    • 1 part
    • 1 boss

    0 of 1 done

  16. Floor 16

    15F Master Suite

    The hotel owner's private floor: four keys, then a fight with lasers in her observation room.

    • About 22–35 min
    • 2 parts
    • 1 boss

    0 of 2 done

  17. Floor 17

    Rooftop: final boss

    The last fight on the hotel roof.

    • About 12–21 min
    • 1 part
    • 1 boss

    0 of 1 done

Sources (48)

Playthrough videos (each part on a floor page can jump the page's video to the moment it starts) and text guides.